Cheats.RU
 Начало  PC  Xbox 360  Playstation 3  PS Vita  PSP  iPhone/Android  
 Playstation 2  Wii  3DS  DS  Playstation  Xbox  
 Скриншоты  Форум  Прохождения  Вебмастеру  Вход  


The 7th Guest


----------------------------------------------------------------------

Solutions to various problems encountered in 'T7G'

Neil B. Breeden II
and
George F. Gaut Jr

June 25th, 1993 

----------------------------------------------------------------------

This document contains the following sections: 

       Index:                                    Solved/Notes

       ----------------------------------------  ------------ 



       Introduction and Notes                  

       Revision History

       Maps

       Telescope in the Library                   Solved

       Spiders on the Star                        Solved

       Skulls and Headstones in my cake           Solved

       Eight queens that do NOT get along         Solved

       Blood flow                                 Hints

       aMAZEing, isn't it                         Solved

       Can's in the pantry                        Solved

       Letter Flowers on my bedspread             Solved

       Grating - Ain't it?                        Solved

       Coins on the Briefcase                     Solved

       Bishop's needing a change                  Solved

       Crypt in the basement                      Hints

       Knights in the Bathroom                    Hints

       Card Shark                                 Solved

       Through the Microscope                     Good Luck!

       This is the PIT's                          Solved

       Flip Picture                               Hints

       Spelling Blocks                            Hints/Answer

       Piano Bar                                  Solved

       Stauf's Face                               Hints

       Star Knifes                                Solved

       SkyScraper                                 Solved

       Ad for the BioHazard BBS                       

----------------------------------------------------------------------

INTRODUCTION and NOTES:

     Well,  I've  just seen the ending sequence on CD #2. I solved all
the  puzzles except for the Microscope puzzle. I had to go to the Help
Book three times to get past it. I have to say that this is one of the
coolest  game's I have EVEN seen. I really enjoyed the graphics, music
(be sure to play the songs on CD 2 in your audio CD player, some great
music!)  and the puzzles. I enjoyed the ending though I thought it was
a  bit  short.  Be sure to read the credits at the end, if anyone gets
through to the Best Girl I'd like to know how she was!

See you at Stauf's house,
Neil


NOTE: Not all puzzles are solved in this text!!! 

     If  you  can  add  any solutions I encourage you to do so. If you
would  like  you can send your solutions to me and I'll roll them into
this text giving you credit if you wish.

 
    Genie: NEIL@DP

      AOL: NEILBII

BioHazard: FailSafe  (See text at the end of this file!)

     We  make  no  guarantees  as  to the accuracy of these solutions.
While  I've  tried  to make this text as accurate as possible I cannot
guarantee that it is 100 percent correct.

     Also  note that these solution have not been optimized. There may
be MUCH better ways to solve them.

     The  latest  version of this file can be found on the 'BioHazard'
BBS, see our ad on the last page for the phone numbers.

     I  also  want  to  thank Trilobyte and Virgin. T7G is one awesome
game. I can hardly wait for whatever comes next!!!!!!!!!!

     We want to wish you the BEST OF LUCK with your gaming!

Neil 

----------------------------------------------------------------------

Maps:
 

      [Blocks]   [Knights]+---------+-------+

       +----+  ++**++-----+[bishops]|[Blood |

       |    |  |    |Bath |  BED2   |  flow]+-------+

  +----+--+-+  |    |     |         | BED1  |[Eight |

 ++[Flip] |    |    +-+  ++--+  +---+---+  ++ Queen]|

 | Toy    +----+                              Game  |

 ++ room  +----++  +----+----+  ++S +--++  ++-----+-+

  +-------+    |        |        |t |  |          |

  +------------+        |[Letters|a |  |          |

  | Alter [Pit]         | on the |i |  |  [Card]  |

  +-------+----+ [Coins]|    Bed]|r |  |   BED5   |

          |Lab |  BED4  |  BED3  |s    +----------+

          +----+        |        |                        **[Knifes]

[MicroScope]   +--------+--------+

 

 
 

                                   +-----------+

 +---------+     +----------+      |  [piano]  |

 |  [face] |     +  [cans]  +      |   Music   |

 +---------+     +  Kitchen +      |           |

                 |          +------+--+   +----+----------+

     +-----------+-+----+ +-+      |           |Library   ++

     |  [cake]     +        |stairs|            [Telescope]|

     |Dining Room                              +-----------+

     |             +                           |

     +-------------+                          Stained

                   +----------------------- Glass

                                          Window

                                         [Spider]

 

+-------------------+

|   +----+  +----+  +-----------     ----+

|   +----+  +----+  |                    |

|   +----+  +----+  |      ---------+    |

|   +----+  +----+  |               |    |

|   +----+  +----+  +-----------    |

|   +----+  +----+  |               |    E]

|      [Crypt]      |      +--------+   Z

+-------------+     |     ++           A         -------+

              ++    |    ++          [M                 |

               ++       ++                 +--------    |

                +-------+                  |            |

                                           |     -------+ ## -------

                                           |              ##

                                           +------------- ## -------

                                                        [Grate]


                                                                 
----------------------------------------------------------------------

Telescope in the Library:
     OBJECTIVE:  Spell  out  the  sentence by clicking on the letters.
After  selecting  a  letter the next one selected MUST be connected to
the last via a canal on the map of Mars.

     Click on the Letters starting with the T at the bottom to spell:


THERE IS NO POSSIBLE WAY 

----------------------------------------------------------------------

Spiders on the Star:
     OBJECTIVE:  Cover  all  the purple circles around the edge of the
star  with  spiders.  NOTE: The puzzle is won when all but one circles
have  been  covered  with a spider. The spiders will move alone one of
the lines from the starting circle to the ending circle. SOLUTION:


                             P1

 

                     P6               P4

 

                   P3                   P7

  

                     P8               P2

                             P5

 

 

             Click on   then Click to move to

             --------   ---------------------

                   P1                      P8

                   P2                      P1

                   P3                      P2

                   P4                      P3

                   P5                      P4

                   P6                      P5

                   P7                      P6


OR 
Click any purple circle to start. 
     Click  on either purple circle connected via the lines to the one
from  step 1 to have the spider move to there. Pick a purple circle so
that  after  the  spider  moves  he will be on the circle from step #1
above.  Click on the circle from step #1 above to have the spider move
to  it. Pick a purple circle so that after the spider moves he will be
on  the  circle  from  step #3 above. Click on the circle from step #3
above  to  have  the  spider  move to it. Continue this way around the
star,  picking  a  spot  so  that the spider can move to the place you
CREATED the last spider on.

----------------------------------------------------------------------

Skulls and Headstones in my cake:
     OBJECTIVE:  All 6 guest's need to receive an equal share of cake.
The  problem  is  that  the pieces given to each guest must touch on a
side. The final shape of the pieces for each guest doesn't matter.

     The  S's represent sections with a SKULL, the H's sections with a
Headstone. The section without an H or S are just icing.

Solution:

     Click  on all 5 pieces with the number 1. After they fly from the
cake  click  on  all  2's,  then  3's, 4's, 5's and finally 6's. All 6
guests  received  5  pieces total consisting of 2 skulls, 2 headstones
and 1 icing.

 

           +----+----+----+----+----+----+

           | S1 | H2 | H2 | S2 | H3 | S6 |   

           +----+----+----+----+----+----+         

           |  1 | H1 | S1 | S2 | H3 | S6 |

           +----+----+----+----+----+----+

           |  4 | H1 | H4 |  2 | S3 |  6 |

           +----+----+----+----+----+----+

           | S4 | S4 | H4 |  3 | S3 | H6 |


           +----+----+----+----+----+----+

           | H5 | H5 | S5 |  5 | S5 | H6 |

           +----+----+----+----+----+----+


           Note: This is one of at least
                  two solutions!

----------------------------------------------------------------------

Eight queens that do NOT get along:
     OBJECTIVE:  Position  eight  queens on the board so that no queen
can  capture  another  queen.  NOTE:  Queens can move in any direction
including diagonals for as many squares as they want. Solution:


           +----+----+----+----+----+----+----+----+

           |    |    |    | QN |    |    |    |    |

           +----+----+----+----+----+----+----+----+

           |    |    |    |    |    | QN |    |    |

           +----+----+----+----+----+----+----+----+

           |    |    |    |    |    |    |    | QN |

           +----+----+----+----+----+----+----+----+

           |    | QN |    |    |    |    |    |    |

           +----+----+----+----+----+----+----+----+

           |    |    |    |    |    |    | QN |    |

           +----+----+----+----+----+----+----+----+

           | QN |    |    |    |    |    |    |    |

           +----+----+----+----+----+----+----+----+

           |    |    | QN |    |    |    |    |    |

           +----+----+----+----+----+----+----+----+

           |    |    |    |    | QN |    |    |    |

           +----+----+----+----+----+----+----+----+



----------------------------------------------------------------------

Blood flow:
     OBJECTIVE:  Open/Close  gates so that the blood can flow from the
heart  to the end. NOTE: Click the heart to get the blood flowing when
you think you have it.

     The easiest strategy I found was to start from the end. Click the
gates  and you will notice that the end with the little ball is fixed.
Click the gates open and closed so that there is a continuous path for
the blood to follow. By staring at the end this path is obvious.

----------------------------------------------------------------------

aMAZEing, isn't it?
     OBJECTIVE:  Find  your  way  through  the  maze  to the basement.
Another puzzle awaits you there. NOTE: The room with the Bishop puzzle
has a maze on a carpet. This is also the map to the basement. The maze
is  recreated  below.  The lengths of sections in the actual maze seem
different  than the map indicates even though the overall relationship
of openings etc. seems correct.


  +-----------------------------------------------------+

  |        +--->---+                                    |

  +---+-+-+|+---+-+|+-+---------------------------------+

  |   | | |||   | ||| |+--->---+                        |

  | + | | ||| + | ||| ||+---+-+|+-+---+-+-------------  |

  | | | | |^| | | |V| |||   | ||| |+-+| |               |

  | | | | ||| | | ||| |^| + | |V| ||+|| +---------------+

  | | | | ||| | | ||| ||| | | ||| |^|V| |+---->---->---+|

  | | | | +|| | + ||| +|| | | ||| +|||| ||+---+-+-+---+||

  | | | |  || |   |V|+-+| | | |V|  |||| |^|   | | |   |||

  | | | | +^| | + ||||+ | | | ||| +^|V| +|| + + | + + |V|

  | | | | ||| | | |||^| | | | ||| |||||+-+| |   |   | |||

  | | | | ||| | | ||+|| | | + ||+-+|||+|+ | | + | + | ||+-

  | | | | ||| | | |+-+| | |   |+->-+|+-+| | | | | | | |+-->Exit to Basement

  | | | +-+|+-+ +-+---+-+ +---+-----+---+-+-+ +-+-+ +-+---

  | | |    +------<---------<---------<---------<---------



----------------------------------------------------------------------



Can's in the pantry:

 
     OBJECTIVE:  Rearrange  the  can's  so  that  they make a complete
sentence. The only VOWEL is Y.

 
  Here is a hint from the game:

 

       Bashful nomad, craftily, agilely, meet secretly near my

       underground vault.



   And here is the final solution:

 

                Shy 

           gypsy  slyly 

           spryly tryst 

           by my  crypt


----------------------------------------------------------------------



Letter Flowers on my bedspread:

 

OBJECTIVE:  Make a sentence from the letters on the bedspread.

 

Notes:



 From the last selected letter the next letters that can be used

       are either -5, -3, +3 or +5 letters away. 

 

 NOTE: The STARS are used as spaces.




  Here is the flow for the answer:   KEY:  Spaces-to-move Letter

 

    Start with the T                   +5 Y

    (Work       +5 H                   -3 O

     DOWN       -3 E                   -3 U

     this       -3 STAR                -3 R

     Column     +5 S                   +5 STAR

     first)     -3 K                   +3 F

                +5 Y                   +3 A

                +3 STAR                +5 T

                +3 I                   +3 E

                +3 S                   -5 STAR

                -5 STAR                +3 I

                +3 R                   -5 S

                -5 U                   -5 STAR

                +3 D                   +3 B

                +3 D                   +3 L

                +3 Y                   +5 O

                +3 STAR                -3 O

                                       +5 D

                                       +3 Y



----------------------------------------------------------------------

 

Grating - Ain't it?

 

     OBJECTIVE:  Move the grate parts around so that the circle cut in
two  of them is over the opening. The bottom one protects you from the
spikes.

   I've numbered the six position's of the grates like this:

 

       1           2          3

 

       4           5          6



   Click on these position's to arrange the grates so that you 

   can get through:

   

          5

          6

          3

          2

          5

          4

          1

          2  (The top circle should be in position 1)

          5

          6

          3

          2

          5  (The bottom circle should be in position 2)

          4

          1

          2

          3

          6

          5

          4

          1

          2

          3

          6

          5

          4

          1

          2

          3

          6 

          5  (You should now have a completed circle)


----------------------------------------------------------------------

Coins on the Briefcase:


     OBJECTIVE:  Turn  over ALL coins. Once a coin is turned over only
the coins along the column above/below or on the row to the right/left
of it can be flipped. There are two puzzles in the sequence.


Solution:

 
               +----+----+                   +----+

               | 20 | 19 |                   |  1 |

          +----+----+----+    +----+         +----+----+

          |  1 |    |  2 |    |  3 |         |  2 |  3 |

          +----+    +----+    +----+----+    +----+----+----+

                    | 13 |         | 14 |    | 15 |  4 |  5 |

     +----+----+----+----+----+----+----+    +----+----+----+----+

     |  9 |  8 | 21 | 12 | 16 |  4 | 15 |    | 14 | 13 |  6 |  7 |

     +----+----+----+----+----+----+----+    +----+----+----+----+

     | 10 |         | 11 |                        | 12 | 11 |  8 |

     +----+----+    +----+    +----+              +----+----+----+

          |  7 |    |  6 |    |  5 |                   | 10 |  9 |

          +----+    +----+----+----+                   +----+----+

                    | 18 | 17 |

                    +----+----+


----------------------------------------------------------------------

 
Bishop's needing a change:

 
OBJECTIVE: Swap the bishop's out, white to black.


Notes:


You DO not have to move White/Black/White/Black etc.

You can start with Black or White AND can move multiple

Black or White Bishop's in a row.

 
     SOLUTION:  By numbering the board as show follow the moves in the
numerical order under the #'s columns.

                 (IE: 1,2,3,4,5,6,7 etc)

  

                 A    B    C    D    E

               +----+----+----+----+----+

             4 | BL |    |    |    | WH | 4

               +----+----+----+----+----+

             3 | BL |    |    |    | WH | 3

               +----+----+----+----+----+

             2 | BL |    |    |    | WH | 2

               +----+----+----+----+----+

             1 | BL |    |    |    | WH | 1

               +----+----+----+----+----+

                 A    B    C    D    E

 

 

   # Black Moves      # White Moves

   -- --------------  -- --------------

    1 A2->B3           2 E2->D3->B1            Note: I wish to thank

    3 B3->D1           4 E4->D3->C4            whomever devised

                       5 B1->A2                this solution!

    6 D1->C2->E4       7 C4->E2

                       8 A2->C4

    9 E4->B1         

   10 A4->C2->E4      11 E2->D1

                      12 C4->B3->A4

   13 B1->D3          14 D1->B3->A2

   15 D3->E2 

 
   Two White and Two Black Bishop's should now be switched.

         

   # Black Moves      # White Moves

   -- --------------  -- --------------

   16 A3->B2          17 E3->D2->B4 

   18 B2->D4          19 E1->D2->C1

                      20 B4->A3

   21 D4->C3->E1      22 C1->E3

                      23 A3->C1

   24 E1->B4         

   25 A1->C3->E1      26 E3->D4

                      27 C1->B2->A1

   28 B4->D2          29 D4->B2->A3

   30 D2->E3 

 

  All Bishop's should now be swapped.


----------------------------------------------------------------------

Crypt in the basement:
 
     OBJECTIVE: Get the lid's all closed before the dead escape.
 
  There are 9 coffins arranged like this:

 
      1 2 3

      4 5 6

      7 8 9

      (You)

 
  Clicking to open/close the lid on one affects the ones around it

  like this:  (X) is the one clicked - n means no change in the lid.

 

            n 2 n   1 n n   n n 3   1(2)3   n n n

            4(5)6  (4)n n   n n(6)  n n n   n n n 

            n 8 n   7 n n   n n 9   n n n   7(8)9

 

           (1)2 n   n n n   n 2(3)  n n n        

            4 5 n   4 5 n   n 5 6   n 5 6   

            n n n  (7)8 n   n n n   n 8(9)

 

  Notice that clicking 2,4,6 or 8 has no effect on 5.

 

     One  more  thing:  Several  times  while  trying to click on #9 I
managed to instead click while the right beckoning hand was displayed.
This  exits the puzzle early. Be sure you have the EYE before clicking
in a coffin.

     Although  I am sure there is a nice algorithm for this solution I
still  have  not  found  it. I have managed to solve it by brute force
only.

     By resetting the puzzle I usually find a fairly easy one to solve
within a few minutes.

----------------------------------------------------------------------

Knights in the Bathroom:

     OBJECTIVE: Swap the Black and White Knights.

     Solution:  I've  solved  this through brute force. It took enough
moves that I don't plan to document it here.
      

                              Starting layout

                         +----+----+----+----+----+

                         | BL | BL | BL | BL | WH |

                         +----+----+----+----+----+

                         | BL | BL | BL | WH | WH |

                         +----+----+----+----+----+   BL = Black Knight

                         | BL | BL |    | WH | WH |   WH = WHite Knight

                         +----+----+----+----+----+

                         | BL | BL | WH | WH | WH |

                         +----+----+----+----+----+

                         | BL | WH | WH | WH | WH |

                         +----+----+----+----+----+

     

                         Legal Moves for a Knight

          +----+----+----+----+----+   +----+----+----+----+----+

          |    |  --+--+-+--  |    |   |    | +  |    |  + |    |

          +----+----+--+-+----+----+   +----+-+--+----+--+-+----+

          | +  |    |  | |    | +  |   |  --+-+--+--+-+--+-+--  |

          +-+--+----+--+-+----+-+--+   +----+-+--+--+-+--+-+----+

          | +--+----+-KN-+----+-+  |   |    | +--+-KN-+--+ |    |

          +-+--+----+-+--+----+-+--+   +----+-+--+-+--+--+-+----+

          | +  |    | |  |    | +  |   |  --+-+--+-+--+--+-+--  |

          +----+----+-+--+----+----+   +----+-+--+----+--+-+----+

          |    |  --+-+--+--  |    |   |    | +  |    |  + |    |

          +----+----+----+----+----+   +----+----+----+----+----+


----------------------------------------------------------------------

Card Shark:

     OBJECTIVE: Flip over all the cards. Only cards adjacnet too or in
line on a row/column over already flipped cards can be flipped.

  

          +--++--++--++--+                           +--+

          | 1|| 8|| 7|| 6|                           |14|

          +--++--++--++--+                           +--+

              +--+        +--+                   +--++--++--+

              | 9|        |10|                   | 3|| 2|| 1|

              +--+        +--+                   +--++--++--+

              +--+            +--+           +--++--++--++--++--+

              |13|            |14|           |12|| 4||13|| 8|| 9|

              +--+            +--+           +--++--++--++--++--+

              +--+        +--+                   +--++--++--+

              |12|        |11|                   | 5|| 6|| 7|

              +--+        +--+                   +--++--++--+

          +--++--++--++--+                   +--+            +--+

          | 2|| 3|| 4|| 5|                   |11|            |10|

          +--++--++--++--+                   +--+            +--+


----------------------------------------------------------------------

 
Through the Microscope:

     OBJECTIVE: You are Blue, have more blue pieces left at the end of
the game.

     To  create  a  new Blue move one square in any direction. You can
more  up  to two squares in ANY direction including diagonals, you may
jump other cells. 
 

          Starting Layout:

          +----+----+----+----+----+----+----+

          | BL |    |    |    |    |    | GR |

          +----+----+----+----+----+----+----+

          |    |    |    |    |    |    |    |

          +----+----+----+----+----+----+----+

          |    |    |    |    |    |    |    |

          +----+----+----+----+----+----+----+

          |    |    |    |    |    |    |    |

          +----+----+----+----+----+----+----+

          |    |    |    |    |    |    |    |

          +----+----+----+----+----+----+----+

          |    |    |    |    |    |    |    |

          +----+----+----+----+----+----+----+

          | GR |    |    |    |    |    | BL |

          +----+----+----+----+----+----+----+





--------------------------------------------------------------------------------

This is the PIT's:

     OBJECTIVE:  Make  your  way along the colored bricks to reach the
FINISH  block.  There  is a methodology you need to follow to complete
this.

 
     HINTS:  You do not need to step om all the colored bricks to win.
Every third brick you step on needs to be purple. When stepping on the
FINISH brick it must be the third in that sequence.

 

     LAYOUT:                            FINISH       

                +---+   +---+   +---+   +---+

                | P +---+ B +---+ B +---+-> |    P  = Purple Square

                +---+ P +---+BR +---+BR +---+    B  = Blue Square

                    +---+ B +---+ P +---+        BR = Brown Square

                +---+ BR+---+   +---+ B +---+

                | P +---+           +---+ B |

                +---+ B |           | B +---+

                    +---+           +---+

                +---+ B +---+   +---+ P +---+

                | B +---+ P +---+BR +---+ P |

                +---+ P +---+ P +---+ P +---+

                    +---+BR +---+ P +---+

                +---+ P +---+BR +---+BR +---+

                |-> +---+   +---+   +---+ B |

                +---+                   +---+

                START

 

     SOLUTION: The Book in the library says that each color represents
a  number,  and  that the next move depends upon what color/number you
are starting from.


                                        FINISH       

                +---+   +---+   +---+   +---+

                |   +---+D1 +---+E1 +---+E3 |    P  = Purple Square

                +---+C3 +---+D2 +---+E2 +---+    B  = Blue Square

                    +---+C2 +---+D3 +---+        BR = Brown Square

                +---+C1 +---+   +---+   +---+

                |B3 +---+           +---+   |

                +---+B2 |           |   +---+

                    +---+           +---+

                +---+B1 +---+   +---+   +---+

                |   +---+   +---+   +---+   |

                +---+A3 +---+   +---+   +---+

                    +---+A2 +---+   +---+

                +---+A1 +---+   +---+   +---+

                |-> +---+   +---+   +---+   |

                +---+                   +---+

                START

 

              Step on A1,A2,A3,B1,B2 ... E2,E3

----------------------------------------------------------------------

Flip Picture:

     OBJECTIVE:  Using the control buttons around the edges retore the
picture  back  to it's correct state. Each time the puzzle is restated
it is scrambled different.

     SOLUTION:  When  the  picture is displayed correctly before being
scrambled  the  squares  of  it  are  numbered  1  to 9 as show below.
Memorize the section and it's number as shown below.

 

BUTTONS:

Clicking on B1 increments the picture shown in squares 1,4 and 7

to the next picture in sequence. If picture 9 was shown then

picture 1 is displayed in that square.

Clicking on B2 increments squares 2,5 and 8.

Clicking on B3 increments squares 3,6 and 9.

Clicking on buttons B7,B8 or B9 decrement their column.

Clicking on buttons B10,B11 or B12 increment the picture on their row.

Clicking on buttons B4,B5 or B6 decrement their row.

           

                                (Next Picture)

                                 B1   B2   B3

                               +----+----+----+

                           B12 |  1 |  2 |  3 | B4

                               +----+----+----+

            (Next Picture) B11 |  4 |  5 |  6 | B5 (Previous picture)

                               +----+----+----+

                           B10 |  7 |  8 |  9 | B6

                               +----+----+----+

                                 B9   B8   B7

                              (Previous Picture)

 

     Note:  I  had  the best luck resetting the puzzle until I got one
that  had  the  same  pattern  in  columns 1 and 2. I was then able to
increment  column  3 to the same pattern. I was then able to increment
row  1  and  2  until  all  9 squares had the SAME picture. I then set
column 2 to the picture before column 3. I then set column 1 to be the
picture  before  column 2. I then decremented the rows 1 and 2 until I
had the complete picture.

----------------------------------------------------------------------


Spelling Blocks:

     OBJECTIVE: Rearrange the blocks to spell the correct three words.

     CONTROL:  Clicking  on  the  TOP of a column slides the lower two
blocks  up,  the  top  one goes to the bottom. The opposite is true by
clicking  on  the  BOTTOM of a column. Clicking on the RIGHT edge of a
row  slides the row to the right. The rightmost block goes to the left
edge. Again the opposite is true for the LEFT edge.

 

             The blocks always initialize to the same configuration:

 

                             +---+---+---+

                             | D | A | T |

                             +---+---+---+

                             | Y | O | B |

                             +---+---+---+

                             | T | E | G |

                             +---+---+---+

 

 

     SOLUTION: To solve the puzzle rearrange the letters to spell
the words

 
                             +---+---+---+

                             | G | E | T |

                             +---+---+---+

                             | B | O | Y |

                             +---+---+---+

                             | T | A | D |

                             +---+---+---+



EDITOR'S NOTE:

     This  solution  was  included at the end of the file. It has been
put in this section of the document becaues it is part of this puzzle.
The author of this solution is: tjko@network.cc.jyu.fi (Timo Kokkonen)


Here's solution for 'Spelling Blocks' puzzle:
 

           1 2 3

         4 D A T

         5 Y O B

         6 T E G

 

    move   click

       1    1

       2    5

       3    5

       4    4

       5    3

       6    3

       7    2

       8    4

       9    4

      10    6

      11    2





Now you shoud have something like this: GET

                                        BOY

                                        TAD .....



     P.S. I solved this with pure force...took about 5 seconds to find
this solution using very simple C program on 486/33....

----------------------------------------------------------------------

Piano Bar:

     OBJECTIVE:  Follow  the  song  through  18  notes  repeating in a
'Follow the leader' type of game.

 
     SOLUTION:  I  taped  a piece of paper to my screen and marked all
the  keys  on  it.  Then  I  numbered the keys 1,2,3...18 as they were
played.

 
     I  believe  this  is  the Sequence - Only part of the Keyboard is
shown.  I've  entered  this  in two different formats, use the one you
find easiest to follow.

 

       W   W   B   W   B   W   W   B   W   B   W   B   W   W

      --  --  --  --  --  --  --  --  --  --  --  --  --  --

       1               6   5       3   4      14       2  12

      10                   7       8  15              11

                           9      16                  13

                          17      18

 

       W   W   B   W   B   W   W   B   W   B   W   B   W   W

      --  --  --  --  --  --  --  --  --  --  --  --  --  --

       1               .   .       .   .       .       .   .

       .               .   .       .   .       .       2   .

       .               .   .       3   .       .       .   .

       .               .   .       .   4       .       .   .

       .               .   5       .   .       .       .   .

       .               6   .       .   .       .       .   .

       .                   7       .   .       .       .   .

       .                   .       8   .       .       .   .

       .                   9       .   .       .       .   .

      10                   .       .   .       .       .   .

                           .       .   .       .      11   .

                           .       .   .       .       .  12

                           .       .   .       .      13

                           .       .   .      14

                           .       .  15

                           .      16

                          17       .

                                  18

 

The musical solution is:

     Follow  the  Leader  through  the  18  note melody by playing the
following keys. The

     Piano pictured is an accurate repro of a real piano.

 
Play in sequence:
 

     Low  B,  up  an octave to B, F#, G, E, D#, E, F#, E, Low B, up an
octave to B, C,

B, A, G, F#, E, F#.

     For  those  who have a little trouble, it may help to remind that
'B' is located to the right of any three key black sequence. 

----------------------------------------------------------------------

Stauf's Face:

OBJECTIVE: Restore Stauf's face to normal.

     NOTES:  This  is  simular  to  the  crypt puzzle except that each
section of the puzzle can be in THREE states. The sequence like this:

 
          +-> NORMAL --> Red --> Green --+  (Or is it Green --> Red?)

          |                              |

          +------------------------------+

 
  There are 9 sections arranged like this: 

      1 2 3

      4 5 6

      7 8 9

 
  Clicking to change a section affects the ones around it like this:  

      (X) is the one clicked - n means no change in the piece.

 

            n 2 n   1 n n   n n 3   1(2)3   n n n

            4(5)6  (4)n n   n n(6)  n n n   n n n 

            n 8 n   7 n n   n n 9   n n n   7(8)9

 

           (1)2 n   n n n   n 2(3)  n n n        

            4 5 n   4 5 n   n 5 6   n 5 6   

            n n n  (7)8 n   n n n   n 8(9)

 
  Notice that clicking 2,4,6 or 8 has no effect on 5.

 
     NOTE:  I  kept resetting this one until I got a setup that seemed
logical to clear.


----------------------------------------------------------------------


Star Knifes
 
     OBJECTIVE: Remove knives by jumping over them with another knife.
To win you must have only one knife left on the board.

   SOLUTION: I've numbered the nodes like this:

 

                         1

 

 

            2         3     4        5

 

 

                   6           7

 

                         9

 

 

              8                     10

 

 

 

               Jump in this order:

 

                 FROM TOO  OVER

                 ---- ---- ----

                    6    1    3

                    5    3    4

                    2    4    3

                    9    5    7

                    1    7    4

                    5    9    7

                    8    7    9

                   10    4    7


----------------------------------------------------------------------


SkyScraper

 
     OBJECTIVE:  Find  the  proper  path throught the windows to clear
each section.


     SOLUTION: You start on the BOTTOM section, click on window #1 and
follow  then  in  order.  Some of them will automatically turn on when
another  is clicked. Click the next on that needs to be lite when some
are automatically turned on.

 

          +----+----+----+----+

          |    |    |  4 |  5 |

          +----+----+----+----+

          |    |  2 |  3 |    |

          +----+----+----+----+

          |    |  1 |    |    |

          +----+----+----+----+

     +----+----+----+----+----+----+ 

     |    |  8 |  9 |    | 15 |    |  

     +----+----+----+----+----+----+  

     |    |  7 | 10 | 11 | 14 |    | 

     +----+----+----+----+----+----+

     |  5 |  6 |    | 12 | 13 |    |

     +----+----+----+----+----+----+

     |  4 |  3 |  2 |    |    |    |

     +----+----+----+----+----+----+

     |    |    |  1 |    |    |    |

     +----+----+----+----+----+----+

+----+----+----+----+----+----+----+----+

|    | 25 | 24 |    | 10 |  9 |  8 |    |

+----+----+----+----+----+----+----+----+

|    | 22 | 23 |    | 11 | 12 |  7 |    |

+----+----+----+----+----+----+----+----+

| 20 | 21 |    | 15 | 14 | 13 |  6 |  5 |

+----+----+----+----+----+----+----+----+

| 19 | 18 | 17 | 16 |    |  2 |  3 |  4 |

+----+----+----+----+----+----+----+----+

|    |    |    |    |    |  1 |    |    |

+----+----+----+----+----+----+----+----+


----------------------------------------------------------------------

Советы наших посетителей (0)

 
Знаете интересные коды на The 7th Guest?
Вам есть чем поделиться с другими геймерами?
 
 
 

Отзывы посетителей об игре (0)

Грустно, к этой игре нет отзывов.
Будьте первым и разместите свой!


Ну, если что непонятно по игре - спрашивайте...

Испытываете проблемы в прохождении The 7th Guest?
Считаете свой вопрос сложным и важным?
Тогда задайте свой вопрос, и мы разместим его здесь отдельно.
Ежедневно десятки геймеров просматривают эту страницу —
кто-то из них обязательно ответит!
 
Если вопрос короткий — Вы можете задать его на этой странице
при помощи формы комментариев ниже
 
Страница: Читы на The 7th Guest

Быстрая навигация по разделу PC
A B C D E F G H I J K L M N O P Q R S T U V W X Y Z #
 
Название игры:
 
 
 
Rambler's Top100 Service

Cheats.RU