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7th Saga


     The  level  of the main character listed are applicable to Kamil.
Yours may vary by 1 or 2.

Lemele's castle
     --- Receive the crystal from King Lemele.

Lemele
     ---  Buy  potion  1  and  drink water (in the fountion inside the
house) to refill the HP by 5. Fight monsters outside the town to build
up level.

Rablesk
     --- To proceed further, you need the key to open the "Gate of the
Earth".  The ghost of a dog called Romus is in Aran castle and has the
key.  Talk  to Gain in the tavern to get the promise of a MAP when you
obtain the key and open the gate.

Aran castle
     ---  You  have  to  be at least level 5 to be able to survive and
challenge  Romus  (see  cheat  note). OR You have to be level 10 to be
able  to beat Romus normally in the first attempt. (cheat: at level 5,
you  will  have  a tough time to defeat Romus, but there is a way. Let
him  defeat  you;  when  you are revived, get the whistle from the old
couple in the house in the lower righthand corner of the town. Use the
whistle when you fight with Romus.)

Gate of the Earth
     ---  You  will meet Pison here. You have to be around level 13 to
defeat him.

Bonro
     ---  Find  Gain  to get the MAP. Enlist other apprentices to your
party  (they  won't  fight you here). If they refuse, raise your level
and ask again. (In my case, at level 14 Kamil asks Olvan to join him).
If  your  main  character  is Lux or Esuna, you might be able to get a
ship ride to Pandam.

Zellis
     --- Find the historian Brantu. You need him in your party to open
the  big  stone  in  Cave of Melenam. If you haven't enlisted anyone's
help  in Bonro, you should ask around here. Or if you change your mind
about  your  partner, try asking around here. (In my case, Kamil drops
Olvan and enlists Lux). After this town, don't talk to any apprentices
unless you want a fight.

Cave of Melenam
     ---  When  you enter, find the red flashing light in your crystal
display.  It  is the Wind Rune. Get it first before doing anything. It
will  be wise to get out and save yourself when you got the Wind Rune.
When you get to the exit (blocked by stone), Brantu will open it.

Melenam
     --- Nothing special here. You cannot save here. Use the Wind Rune
to go back to Zellis to save.

Cave to Eygus
     --- Pison is here again. He becomes Red Pison and is tougher than
before. You need to be at least level 17 to beat him.

Eygus
     ---  Nothing  special here. One man will show you to the entrance
to a tunnel that leads to the continent.

Cave to Pell
     ---  Go down the stairs in the back room of the house in Eygus to
enter the cave.

Pell
     ---  South  SE  from  the  exit  of  the  cave.  You will meet an
unemployed,  singing digger hanging out at the traven. Talk to him and
later  you can offer him a job. Stock up on items; there is no shop in
Guntz.

Guntz
     --- South SE of Pell. Guntz needs water. If you keep pressing the
town  sage,  he  will eventually promise to give you the Water Rune if
you  can  bring  water back to Guntz. Use Wind Rune to go back to Pell
and bring the digger here.

Patrof
     ---  East  of Guntz. One of the apprentice has grasped control of
Patrof  and rules from the castle. Find a hidden passage to the castle
under one of the tombstones. Get B. Power.

Patrof castle
     --- You should be level 20 to 22.

Fighting method: 1. B.Power
                 2. defense
                 3. attack
                 4. (attack again if needed)

     An  easy way: answer YES to join the bad apprentice so you can go
through  the  front  gate.  After  you  save,  come  back  to  the bad
apprentice and say YES you've changed your mind.

     An easier way: let your main character die before you talk to the
bad  apprentice.  In  the battle, revive your main character. You will
get the Star Rune after you defeat the bad apprentice.

Bone
     ---  Get the remote control from a lost kid from Bonro. You won't
find him if you haven't got the Star Rune.

Cave of Milto
     ---  Find the unusual section of the wall. Use the remote control
on  it  to  reveal  an opening. Inside you'll find a scientist who has
created a submarine. He'll take you to Dowaine.

Dowaine
     ---  A boy in town will sell you items valued between 50 and 500G
for 100G.

Pang
     ---  Pang  is  kingdom  of  the Dwarves. If Olvan is part of your
party,  you'll  hear about the secret Cave of Laosu. Search the ground
for Potions.

Grime tower
     ---  Only  Olvan  can use the entrance to this tower, and he must
use  a Gold Key acquired in Bone. At the top is a Warp Tile that leads
to the North tower.

Belaine
     ---  Belaine  is  a  industrial  city.  There are a lot of weapon
shops, so visit each before making a purchase. If you have a wizard in
your party, you should get the "Muramasa Sword" for the wizard. If you
only  have Kamil and Lux like I do, don't bother (it is not as good as
those in the normal weapon shops).

Telaine
     ---  The old man who lives next to the castle will tell you about
Luze and the Sky Rune.

Cave of Beore
     --- Don't waste time in the cave.

Luze
     ---  Defeat  the  dragon to get to the Sky Rune. If someone stole
it,  don't  worry.  Use the Wind Rune to go to each town. Step outside
the  town.  If  the  town  flashes  in the crystal display, one of the
apprentices  inside  the  town has the stolen rune. Defeat him and get
the  rune  back. Search the ground for the "Crystal of Peace". You can
stop  the  war  between  Belaine  and Telaine with it. See the King of
Telaine when you have returned.

Padal
     --- Try to find Commander Prosa.

North tower
     --- Any of the apprentices can enter this tower. The Warp Tile at
the top will bring you to Grime Tower.

Cave of Laosu
     ---  This  is  the  secret cave you heard about in Pang. Go South
from  Padal  until  mountains. Go west along the mountains to find the
invisible entrance.

Polasu
     ---  You may find Commander Prosa here. If you keep pressing him,
he  will eventually promise to give you the Moon Rune if you can bring
back  the  childrens from the Serpent in the castle of Baran. Don't go
to  the  castle  of  Baran from here. It will be much better if you go
from  Tiffana. If you defeat the Serpent and Prosa refuses to give you
the  rune  but  instead  asks you to find Pegim, go to Zellis and find
him, then return and Prosa will give you the Moon Rune.

Pandam
     --- Nothing special

Brush
     ---  After you get all 6 Runes, talk to Rarsa and find Brantu. He
will let you use the glider to fly to the northwest continent.

Tiffana
     ---  Talk  to the king in the castle and you will be promised the
reward of 5000G if you find the princess.

Baran castle
     --- Use the side door to enter.

Bilthem
     --- You cannot do anything here until you defeat Doros.

Bilthem castle
     ---  There is a door on the first floor with stairs behind it. Go
through  the  second floor to reach the stairs, then use them to reach
the basement. Find the key under the table and open the jail where the
old  man  is. Talk to the old man (father of Doros) and get the "STAR"
from him. With the "STAR", you will be able to defeat Doros.

Vallince
     --- You crash-landed here. Nothing special.

Cave of Kapel
     --- You will lose your magic when you exit this cave.

Bugask
     --- Nothing special.

Guanta
     ---  Talk  to  the  Mayor  who  cursed  you.  After  you  get the
"Moonlight"  from  "Metal  Pison",  he  will remove the curse for you.
(Cheat:  Use  the  Wind  Rune  to  go  back to the main continent. Ask
another  apprentices  to  join you. Since that apprentice has not been
cursed, he/she can use magic. You will have an easier time in the cave
of Bulnsel.)

Cave of Bulnsel
     --- It is Pison again, this time as "Metal Pison". Defeat him and
get  the  Moonlight.  (This is a good place to build up your level and
get enough money. You will need it later on.)

Gorfun
     ---  Defeat  the  dragon  with magic and not physical attack. You
will  need  the  "Moonlight" to be able to defeat Gariso;every time he
becomes invisible, use it.

Pharano
     ---  You  will  wake up here in this town after you defeat Gariso
and  get hit by lightning from Lemele (Gorsia). Go south to Pasanda to
find out more.

Pasanda
     --- Talk to Belma who has just returned from Ligena.

Ligena
     ---  Talk to the elder. You will be informed about what happened.
Talk  to  Ropesu with 7000G, you will be able to fly in his AIRSHIP to
Melenam  (You  can  avoid  paying the 7000G if you search in each room
behind  the  shelf. When you are aboard the AIRSHIP, talk to the pilot
only or else you will be kicked out).

Melenam
     ---  Can't  do too much until you got the letter from Palsu. Once
you got the letter, Tafuro will show you the lab. Dr. Fail will inform
you  about  the  invention, Foma. After you talked to everybody in the
lab,  take  the  AIRSHIP  back to Ligena first, then come back for the
fight.

Palsu
     ---  Get a letter from the old woman to bring to her son, Tafuro,
to Melenam.

Airship
     ---  After  you  defeat  Foma  and Melenam sinks, you can talk to
everyone on the AIRSHIP.

Barluca
     ---  This  is  the place you have heard in either Bugask or Gunta
before  you  fight Gariso in Gorfun. Go NE and find the town of Saro's
followers.

Saro's followers' town
     ---  You  will  hear about the cave in the west and Saro. It is a
good  place  to  rest. There is no shop here, so you have to make your
way back to the Airship to shop if you need to.

Cave in the west
     ---  Follow  the  trail  of  Tetujins and you will find Saro. Two
guards  are  there guarding Saro. It may be wise to save your progress
after  you  defeat  the first one. Once you find Saro and talk to him,
you  can  go  back  to  the town of Saro's followers and get all seven
Runes from them.

Gorfun
     ---  East  NE  from  the town of Saro's followers. The floor is a
maze.  Follow the trail of Tetujins and look for stairs to go up. When
you  find Gorsia, use the Runes in the following order (in my opinion,
there may be a better order):

1. Wizard --- it will block Gorsia's power for a
              short period and he will be visible.
2. Light  --- it will deflect his spells and attack him.
3. Water  --- it will reduce Gorsia's dark power by half.
4. Sky    --- it will weaken Gorsia's magic power.
5. Moon   --- it will weaken Gorsia and reduce his attack
              power by half.
6. Star   --- it will reduce Gorsia's defense
              power by half.
7. Wind   --- it will reduce Gorsia's agility.

----------------------------------
Runes:
Wind   --- teleports to any previously visited town
Water  --- restores HPs
Star   --- increase defense
Moon   --- increase attack power
Light  --- increase Magic
Sky    --- restores MPs
Wizard --- ????

----------------------------------
items that can be bought in stores:
 1. Potn 1  --- Potion 1, restores 40 HPs.
 2. Potn 2  --- Potion 2, restores 90 HPs.
 3. Potn 3  --- Potion 3, restores all HPs.
 4. MHerb 1 --- Magic Herb 1, restores 20 MPs.
 5. MHerb 2 --- Magic Herb 2, restores 40 MPs.
 6. Antid   --- Antidote, cures poison and petrification.
 7. M Water --- Magic water, revives one slain character.
 8. Rcvry   --- Recovery, restores all HPs and MPs.
 9. Exigate --- Exit gate, allows you to exit from any dungeon or castle.
10. Winball --- Wind ball, allows you to teleport to any town previously
                visited.
11. B Power --- Bottle of Power, doubles attack power for one battle.
12. B Prtct --- Bottle of Protection, doubles defense power for one battle.
13. B Aglty --- Bottle of Agility, increases agility by 30 for one battle.
14. Msquito --- Mosquito, absorbs enemy's HPs to you.
15. M Siphn --- Magic siphon, absorbs enemy's MPs to you.
16. B Fire  --- Bottle of Fire, attacks with fire ball.
17. B Ice   --- Bottle of Ice, attacks with ice spears.
18. B Fossl --- Bottle of Fossil, petrify one enemy temporarily.
19. S Dstry --- Shield destroyer, decreases enemy's defense power by half.
20. Vacuum  --- Vacuum, attacks one enemy with black hole.
21. Mirror  --- Mirror, deflects Petrify spell.
22. Harp    --- Harp, protects from Vacuum spell.
23. Opal
24. Pearl
25. Topaz
26. Ruby
27. Saphr   --- Saphire
28. Emrld   --- Emerald
29. Dmnd    --- Diamond

Store in town sells:
Lemele  --- 1, 2, 4, 6, 11, 23, 24, 25.
Rablesk --- 1, 2, 4, 6, 12, 23, 24, 25.
Bonro   --- 1, 2, 4, 6, 9, 18, 24, 25, 26.
Melenam --- none.
Zellis  --- 1, 2, 6, 7, 21, 23, 25, 26, 27.
Eygus   --- none.
Pell    --- 1, 2, 4, 6, 10, 11, 12, 24, 25.
Guntz   --- none.
Patrof  --- 2, 6, 7, 9, 11, 24, 25, 26, 27.
Bone    --- 1, 2, 4, 7, 10, 16, 23, 25, 26.
Dowaine --- 1, 2, 6, 7, 10, 17, 23, 24, 26.
Pang    --- 1, 2, 7, 11, 12, 13, 18, 20, 21.
Belaine --- 1, 2, 4, 7, 10, 17, 24, 26, 27.
Telaine --- 1, 2, 7, 10, 15, 24, 25, 28, 29.
Pedal   --- 1, 2, 6, 7, 12, 13, 23, 24, 26.
Polasu  --- 1, 2, 4, 7, 10, 14, 15, 19, 22. 
Pandam  --- 2, 7, 10, 21, 23, 24, 25, 27, 29.
Brush   --- 2, 3, 7, 10, 23, 24, 25, 26, 28.
Tiffana --- 1, 2, 6, 7, 20, 23, 25, 26, 27.
Bilthem --- 1, 2, 3, 7, 22, 24, 26, 27, 28.
Valenca --- 1, 2, 3, 5, 6, 7, 10, 24, 26.
Bugask  --- 1, 2, 3, 6, 7, 10, 17, 18, 24.
Guantz  --- 1, 2, 3, 7, 10, 16, 21, 24, 26.
Pharano --- 2, 3, 5, 7, 11, 24, 25, 26, 27.
Pasanda --- 2, 3, 6, 7, 13, 14, 24, 26, 27.
Ligena  --- 2, 3, 5, 6, 7, 21, 22, 24, 26.
Melenam --- 2, 3, 5, 6, 7, 24, 25, 27, 29.
Palsu   --- 2, 3, 5, 6, 7, 13, 21, 24, 27.
Airship --- 3, 5, 7, 11, 13, 21, 22, 28, 29.

----------------------------------
weapons that can be bought in weapon shops:
    Swords:         Axe:            Rod:            Dagger:
 1. Psyte   110  1. Fire     50  1. Petr    180  1. Light   260
 2. Anim    250  2. Psyte   220  2. Tide   1000  2. Saber  1500
 3. Kryn    680  3. Anim   2200  3. Conf   2500  3. Fire  13600
 4. Anger  1500  4. Anger  3400  4. Brill  4000  4. Kryn  22000
 5. Natr   2300  5. Power  7300  5. Desp   5800
 6. Brill  4100  6. Desp  15000  6. Natr  20000
 7. Cour   4500  7. Kryn  21000  7. Fear  32000
 8. Desp   7200  8. Fear  26000  8. Myst  40000
 9. Fear  10400  9. Myst  35000  9. Immo  55000
10. Fire  13900 10. Hope  43000
11. Insa  18600 11. Immo  56000
12. Ansc  28500
13. Doom  37000
14. Vict  48000

Weapon store in town sells:
            Swords      Axe        Rod     Dagger
Lemele  --- 1, 2      | 1        | 1     | 1     |
Rablesk --- 1, 2      | 2        | 1     | 1     |
Bonro   --- 2, 3      | 1, 2     | 1     |       |
Zellis  --- 4, 5      | 3        | 2     | 2     |
Pell    --- 4, 5      | 3, 4     |       | 2     |
Patrof  --- 5, 6      | 4        | 2, 3  |       |
Bone    --- 6, 7      | 4, 5     | 3     |       |
Dowaine --- 6, 7      | 4, 5     | 3     |       |
Pang    --- 7         | 4, 7, 8  | 4     |       |
Belaine --- 8, 9, *   | 5, 6     | 3     |       |
Telaine --- 7, 8      | 5, 6     | 4     |       |
Pedal   --- 9, 10     | 6, 7     | 4     |       |
Polasu  --- 8, 9      | 5        |       | 2, 3  |
Pandam  --- 8, 9      | 6, 7     | 3     |       |
Brush   --- 8, 9      | 6, 7     | 4     |       |
Tiffana --- 8, 9      | 7        | 4, 5  |       |
Bilthem --- 10, 11    | 6, 7     | 4     |       |
Valenca --- 8, 9      | 7, 9     | 3     |       |
Bugask  --- 9, 10     | 8        | 5, 6  |       |
Guantz  --- 9, 10, 12 | 8        | 5     |       |
----------------------|----------|-------|-------|
Pharano --- 12, 13    | 7, 9     | 6     |       |
Pasanda --- 12, 13    | 9, 10    | 7     |       |
Ligena  --- 12, 13    | 10       | 7, 8  |       |
Melenam --- 12, 13    | 9, 10    |       | 4     |
Palsu   --- 13, 14    | 10, 11   | 9     |       |
Airship --- 13, 14    | 11       | 9     | 4     |

* Muramasa Sword 5000G

----------------------------------
Armors that can be bought in armor shops:
    Armors:         Robe:           Shield:         Others:
 1. Pyst    560  1. Cttn    440  1. Xtri     50  1. Scarf  1200
 2. Anim   1400  2. Silk    800  2. Kryn    350  2. Mask   9500
 3. Royl   1600  3. Xtre   1350  3. Cour   2500  3. Kryn  20000
 4. Cour   4000  4. Seas   3700  4. Brill  6100  4. Blck  36000
 5. Brav   7600  5. Hope   5600  5. Just   7800  5. Brill 45000
 6. Mystc 10500  6. Anger  9000  6. Sound  9200
 7. Fort  12200  7. Vict  14000  7. Myst  15100
 8. Scale 18000  8. Desp  20000  8. Anger 21800
 9. Chain 23000  9. Conf  32000  9. Mystc 29400
10. Kryn  33000 10. Myst  48000 10. Frtn  42000
                11. Immo  56000 11. Immo  51000

Armor store in town sells:
            Armor       Robe       Shield  Others
Lemele  --- 1         | 1        |        |      |
Rablesk --- 1         | 1        | 1      |      |
Bonro   --- 1         | 2        | 1      | 1    |
Zellis  --- 1, 2      | 2, 3     | 1, 2   |      |
Pell    --- 1, 2      | 2, 4     | 2      |      |
Patrof  --- 2, 3      | 4        | 2, 3   |      |
Bone    --- 2, 3      | 5        | 2, 3   |      |
Dowaine --- 1, 2      | 4, 5     | 3      |      |
Pang    --- 3, 4      | 4, 5     | 3      |      |
Belaine --- 3, 4      | 4, 5     | 4      |      |
Telaine --- 3, 4      | 5, 6     | 4      |      |
Pedal   --- 3, 4      | 5, 6     | 8      |      |
Polasu  --- 4, 5      | 5, 6     | 6      |      |
Pandam  --- 3, 4      | 6, 7     | 5      |      |
Brush   --- 5, 6      | 5, 6     | 7      |      |
Tiffana --- 4, 5      | 5, 6     | 1      |      |
Bilthem --- 6, 7      | 5, 6     | 6      |      |
Valenca --- 3, 4      | 7, 8     | 9      |      |
Bugask  --- 6, 7      | 7, 8     | 9      | 3    |
Guantz  --- 6, 7      | 7, 8     | 9      |      |
----------------------|----------|--------|------|
Pharano --- 7, 8      | 8, 9     | 9      |      |
Pasanda --- 7, 8      | 9, 10    | 8, 9   |      |
Ligena  --- 8, 9      | 9, 10    | 10     |      |
Melenam --- 10        | 9, 10    | 10, 11 | 4    |
Palsu   --- 8, 9      | 10, 11   | 10     | 5    |
Airship --- 10        | 10, 11   | 11     | 4, 5 |


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