Manhunter 2: San-Francisco
DAY ONE Apart from the actions at the scene of the crash, the various places can be visited in any order. The Scene Of The Crash GO LEFT TO THE BODY GET I.D. CARD (Note the name: PETER BROWN) GET 'MAD' MACHINE LOOK AT 'MAD' TRACK TARGETS TO: BANK OF CANTON WAREHOUSE FERRY BUILDING EMBARCADERO FOUNTAIN HYDE ST PIER ENTER 'PETER BROWN' IN 'MAD' FOR MANHUNTER'S APARTMENT Bank Of Canton ENTER DOOR ON LEFT, GO DOWN TO THE ROOM GET NEWSPAPER (Note the name: NOAH G.) SEE HAND SEE HEAD GET DRAGON NOTE (on desk) STUDY DOOR ('bat vomit' INSIDE will read 'tad timov' OUTSIDE!) USE MAD, ENTER NAME: 'TAD TIMOV' (gives his apartment) OUTSIDE BANK, GO TO LEFT TO A BODY SEE HAND SEE HEAD GET LAUNDRY TICKET GET FANG FROM NECK Warehouse (Ignore the bird.....it'll drive you nuts!) ENTER WAREHOUSE (ARCADE GAME TO ROOM BOTTOM LEFT) IN ROOM GET MALLET (Note fish-shape) NOTE WALL SIGN SEE MESSAGE ON DESK (Note the names - it's addressed to ZAC, calls MIC a traitor). Embarcadero Fountain ENTER POOL ARCADE GAME INTO TUNNEL ARCADE GAME PAST BATS AND RATS INTO ROOM NOTE MESSAGE SEE BODY GET EMPTY FLASK GET DRIVER'S LICENCE (under mattress...note name: 'STONE') (Licence dropped by traitor MIC = MIC STONE) ENTER 'MIC STONE' INTO MAD (gives NO ADDRESS!!) Ferry Building NOTE THE MESSAGE ON THE RIGHT WALL Tad Timov's Apartment ENTER - AND DIE! DON'T BOTHER TO GO BACK!! Manhunter's Apartment ENTER ROOM GET CLOTH FROM DRAWER (Note message) Hyde St Pier NOTE ALCATRAZ LOOK AT CAGE (Ah!......the cases!!) GO DOWN STEPS LEFT LOOK UNDER PIER CLIMB POLE LOOK IN SEWER RIGHT DIE AS RAT FOOD! (That should end DAY ONE.......the two victims were: MIC STONE TAD TIMOV DAY TWO (Try to follow the plot on the 'MAD' machine) FOLLOW ALL TRACKS TO: PIER 5 TEMPLE SHOP TRANSAMERICA PYRAMID DR'S HOUSE LAUNDRY CABLECAR BARN PRIVATE CLUB Pier 5 EXAMINE BODY TAKE MUZZLE (Guess where that's used!) USE FANG NOTE MISSING FINGER Tad Timov's Apartment (You need the muzzle) ENTER APARTMENT USE MUZZLE IMMEDIATELY (it works - be patient!) GET CAMERA (Don't use it!) STUDY PICTURE ON WALL LEFT (Note the names & patterns) Temple (You need the cloth) ENTER MAIN DOOR GET SHIELD DEFEND YOURSELF (arcade game) ENTER STAIRWAY UNDER BUDDHA STUDY ALL STATUES, then.....(Dragon Note) STUDY STATUES 3rd RIGHT FROM BOTTOM 1st LEFT 4th RIGHT SUBSTITUTE NAMES ON DRAGON NOTE (The Castle is the Gateway to Hell) LOOK AT 'HEAVEN' STATUE USE CLOTH (Note the REBUS = F OAR P INCHES........Four Pinches!!) PROCEED TO TOP OF STAIRS ARCADE GAME.......BRIDGE OVER ACID (WATCH.....don't bother to burn hand unless you like that sort of thing!) WHEN CHALLENGED, GET SCROLL JUMP THROUGH WINDOW OUTSIDE - GO QUICKLY TO THE RIGHT ENTER NEW DOOR LOOK AT PIPE AND BOWLS (Remember the message.......FOUR PINCHES........Remember also the signs by HEAVEN in TAD TIMOV's apartment - or the position of the HEAVEN statue where the four pinches message was given). TAKE 4 PINCHES FROM BOWL 2nd FROM LEFT SMOKE PIPE WATCH VISION CLOSELY (Remember the final face!) TAKE STATUE LOOK AT SCROLL MESSAGE......(Work it out?!) Shop ENTER WATCH LEAVE (That's all there is to it for today here) Laundry (It's shut!) Transamerica Pyramid ENTER DOOR WATCH GET GUN ON RIGHT RE-ENTER AND GO FORWARD ARCADE GAME (Go round to release man then escape yourself) WATCH CLOSELY Dr's House ENTER EXAMINE BODY ENTER BACK ROOM LOOK AT BODY LOOK AT TEST TUBE USE FLASK GET LETTER FROM POCKET (Note the signature on the letter......N. GORING. Could this be Noah G?) ENTER 'NOAH GORING' INTO 'MAD' (and get another location). Cablecar Cabin ENTER BARN ENTER DOOR LEFT FOR CABLECAR ARCADE GAME (Get to the right of the top right 'box', flip switch then go through the hole in the wall). LOOK AT POSTERS LOOK AT BODIES GET LETTER (it tells you what you have to do near the end). Private Club JUST TRY TO ENTER IT, THAT'S ALL.......But take note of the helpful message about your looks, given after you've been parted from your skin!! Scientist's House (Found as a result of entering Noah Goring into 'MAD') ENTER LOOK AT FILES IN CHRONOLOGICAL ORDER LOOK ON TABLE NOTE NEEDLE AND THREAD GET MATCHES LOOK THROUGH WINDOW (Aha!.......the Castle!!) Wax Museum The WEST in the SCROLL MESSAGE (from the Temple), isn't a direction.....it's a name, and if you work it through, you'll see it's ZAC's other name - enter ZAC WEST into 'MAD' and the WAX MUSEUM is a location to be visited! GO TO MUSEUM FRONT LOOK AT MAN (He has a FISH....the MALLET has too!) USE MALLET INSIDE MUSEUM LOOK AROUND EVERYWHERE, RIGHT UP TO ZAK'S HOUSE (Today's names: ZAC WEST and NOAH GORING) DAY THREE FOLLOW ALL TRACKS TO: GHIRARDELLI SQUARE (note the route taken through the neons...it'll help) WAX MUSEUM Laundry (You need the LAUNDRY TICKET) ENTER GO TO GIRL GIVE LAUNDRY TICKET FOLLOW GIRL WHEN ASKED (WATCH and don't panic!) WAIT TO BE RESCUED BEFORE LEAVING.........GET WALKING STICK Ghirardelli Square (First time) (For this part you'll need the WALKING STICK) GO TO ALLEY ENTRANCE GET RAT'S PAW (Shop currency) (If you like being rat food, go RIGHT in the Alley!!) CLIMB ROPE GO RIGHT TO SIGN ARCADE GAME........you must get ALONGSIDE the victim. USE WALKING STICK TO GET RING LEAVE SQUARE Shop (You need the RAT'S PAW) ENTER SHOP USE RAT'S PAW PLAY GAME..........if you play through to the end, you'll be offered 6 items. Time can be wasted by taking each one and wandering aimlessly. The clue is the fact that you know the one place you can't enter is the PRIVATE CLUB, so.......... TAKE MASK WITH EYEHOLES Private Club (You need the MASK and the FULL FLASK) GO TO DOOR USE MASK KNOCK WATCH...........Note the inscription on the hand of the arm being eaten by the rat....you'll need it! AS RAT PULLS OFF YOUR MASK..... USE FLASK GET HATCHET PRONTO ESCAPE THROUGH DOOR RIGHT...FAST!! Wax Museum (You'll need the FANG) ENTER MUSEUM AS BEFORE (USE MALLET) ENTER MIDDLE CHAMBER LOOK AT NEW BODY EXAMINE TIE (White thread?) USE FANG GET ORB CARD (If you wish, re-visit Zac's house for lunch.........YOU'RE it!!!) Ghirardelli Square (Second Visit) (You need the RING and the CAMERA....with an unused flash) GO TO TOP ENTER VENT/TUNNEL AT LEFT OF TOWER BLOCK AT GATE....... LOOK AT LOCK USE RING WATCH...when you fall and Phil loses his arm, quickly......... GET ORB-ON-A-STICK....you'll be thrown into a rat's nest, so quickly...... USE CAMERA USE FLASH Ultimately, you'll end up at HYDE ST PIER. Hyde St Pier (You'll need the HATCHET from the Private Club and the ORB CARD from the Wax Museum, the ORB-ON-A-STICK from Phil's tunnel, the MATCHBOOK from the Scientist's House and the STATUE from the 'pipe-smoking' Temple). GO DOWN STEPS LOOK UNDER PIER CLIMB POLE USE HATCHET WATCH Alcatraz (You'll have come here from Hyde St Pier, and will need all the following items: ORB CARD ORB-ON-A-STICK STATUE MATCHBOX HATCHET) IN STORE ROOM USE HATCHET (you'll lose it now) AT CAGES LOOK IN CAGES IDENTIFY 'MING' (remember the 'vision' at the Temple) USE STATUE GO LEFT TO CELL ACCESS MACHINE USE ORB CARD WHILE BEING SCANNED, USE ORB-ON-A-STICK WATCH.......... AT BALLOON LOOK AT HANDLE TURN HANDLE USE MATCHBOX TO LIGHT GAS JET WATCH....... ARCADE GAME......you MUST steer the balloon to Julius's Castle, 2nd building down from the right-hand side.... ...remember the cryptic note about the Gateway to Hell? In Hell (Here you have a problem to solve. Remember the message: "Bring us to Hell and we'll show you Freedom" There are THREE BUTTONS which identify the location of LAVA, ROBOTS and SLAVES. There are a number of 'gates'. First, close ALL gates. Move Robots to a cell next to the FIRST lava cell. Open the gate to swamp the Robots. Plot the lava route to direct lava ONLY to the Towers at the top, then move all Slaves out of it's way without moving any slaves into or out of a named chamber. Open up the appropriate gates to direct the Lava flow and WATCH. You'll be taken to the Freedom Chamber. In The Machine You must first PRESS the symbol buttons in the RIGHT ORDER (Remember the code on the hand of the arm being eaten by the RAT in the PRIVATE CLUB), and then press the MASTER BUTTON above them. Look at the now active screen: another Arcade Game..........this time you must steer your way free. The exit is at the TOP of the RIGHT-HAND screen, and it's a hell of a route to get there!! When free....WATCH......IT'S THE END.........or IS IT??!!