Coded messages
On almost every bulletin board in the school are pieces of paper
stuck with pushpins that have messages that do not make any sense.
Take a real mirror and hold it up to the paper displayed on screen.
Also, in the library there are some books and charts with secret
codes. One is "Don't run Nancy" and another is "The bolt cutter you
must take!".
Funny Responses
Try calling one of the following numbers for some funny responses:
The number on Eloise's card (555-1204)
The police tip line from the article in Jake's locker (555-4855).
The drug store (555-3784)
Tony's pizza (number on sign by phone).
The Judo club (555-5836).
The Save The Manaties Club (number in book at library)
Maxine's Diner (number on matchbook in boiler room after sabotage).
On the Phone in the Magazeine Room
Go to the magazeine room in the high school and choose the middle
phone. Don't call Bess, George or Ned. Instead call one of these:
1.555-TONY
2.555-4855
3.555-JUDO
4.1-800-432-JOIN
5.555-5253
Phone numbers
Whenever you find a phone number in the game, try calling it. For
example, the number in the "Save The Manatees" book in the library,
the torn note for the pharmacy in the school halls, Tony's pizza by
the phones, the judo club near the gym, the detective's number in
Jake's locker (the newspaper) , the number on the matchbook in the
boiler room (after you are locked in), and Maxine's Diner number on
the same matchbook and containers (after locked in).
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